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Ninjabeaver
01-07-2008, 12:32 AM
Welcome one and all, last year i started off the zombie thread and it quickly became one of the most posted on thread on the forum. Granted it was the same 12 or so people posting but cut me some slack yeah?. *ahem* anyway, this year is the same deal, if you want to read last years thread to catch up. I say go for it, but be warned, for the thread is long and doesn't really get to the point for a while. Allow me to recap, we determined that zombies are awesome which is obvious, and that as a contingency plan we would build... fuck it, im not typing all that out, go read it or someone else type it. anywho, enjoy

gamergert
01-07-2008, 12:33 AM
yesssssssssssssssss, took ya long enough!

P.S.

As for last year's thread, I'll go over what I remember... in a very very abridged form... since it was what, like 25 pages???

first ninja's all like "ZOMBIES! whaddya gonna do about it" then we're like "well we're gonna make this here shelter" then someone came up with "Lets build a really big underground city and name it ark city!" then we went into detail of how to set up the security system and all kinds of things for it... since we basically have everything planned out I say we let this year's forum go on its own route like it did last year... also, if anyone would like to write any short articles for me to put on a certain zombie website I created (the link is in my sig...also here (http://www.fb-studios.com/IZA)for you lazy people) that would be delicious. I'd accept pictures to put into the gallery and ideas for the "shop" that I haven't bothered to mess with... but if noone feels like it, then there's no need to... just throwing ideas out there... speaking of throwing ideas... get to doing it! because ideas taste like chocolate! and chocolate is delicious! and with that I end my rambling. OR DO I!?!?!?!

...yeah, I probably should... you already suffered enough reading through that...

Kylen Phylar
01-07-2008, 01:10 AM
Whooo!

Project Arc is back! Has anyone started digging for it yet?

gamergert
01-07-2008, 01:13 AM
all that I've accomplished is a small, temporary one in my back yard.

Zondekel
01-07-2008, 01:23 AM
When the building of the official Project Arc begins, I wish to help. Those zombies will fail...

Kylen Phylar
01-07-2008, 01:49 AM
We will need major funding and a lot of time...though we might be running out. Luckly I know where the nearest gunshops and pawn shops are.

gamergert
01-07-2008, 02:17 AM
I say we work on informing the public of what a terrible threat zombies are. Most people don't even beleive they exist, which we, of course know is rediculous. It would be much easier to get funding if people knew of their existance a little better. I MIGHT be able to arrange an appearance on 60 minutes. I'd have to pull some strings, though. An appearance on Leno might be possible as well, though it might seem like a joke if we appeared there. If there are any fellow zombologists here, I'd like to see if anyone knows of some in captivity that are available for public viewing. (All of ours are currently under testing and cannot be used for these purposes.) In order to safely show a zombie to the public, (as we all know, the only safe zombie is a dead zombie... but you get the point...) a proper cage would have to be constructed. Any suggestions for schematics, etc?

Fiend
01-07-2008, 04:37 AM
When the zombies attack, I have two plans of action. Both of them involve many, many weapons.

First option: If I am still deployed, I am surrounded by over a thousand soldiers with weapons on a secured base. Nuff said.

Second option: Back home, my friends and I all have it planned out. We're going to the nearest Wal-Mart, with our already assembled 32 weapons and, quite literally, thousands of rounds of aummunition, and telling everybody to strip. If they don't, we shoot them. Have to check for bites. Afterwards, we will immediately begin consuming perishables, as they are, well, perishable. We will also knock over shelves and anything else that obstructs views. Plenty of ammo and such already there. Also, we'll drop the steel gate on the front doors and keep the steel loading dock and rear entrance gates locked. We got it covered.

Then, we will evacuate to Arc City, which I just added to the plan in the last few seconds. We will bring more people and ammo, as well as non-perishable foodstuffs. Anyone who gets bitten is immediately shot in the head.

gamergert
01-07-2008, 06:56 AM
Don't forget the fact that zombies are just as strong as humans (some debate that they are stronger but I don't think this argument really has any validity) except that they don't ever get tired, so that flimsy metal gate won't last forever... also remember that if you ever want to get out of there, it will be a bitch... the food will run dry sometime, even if it's well stocked... all the noise caused by all the panicking people and the gunshots will likely attract zombies. Another thought-- you might have a hard time keeping all those people under control. I say if you do decide to stay at walmart in the end, make sure at least the people are gone... but really if it seems like the best place to go it's probably the worst because other people will have thought of it as well. Find somewhere deliciously secluded and easy to maintain food. However, this is why we are creating ark city, so you probably won't need to worry about a permanent shelter, as I will personally be mailing a homing device to anyone and everyone who is ready for the zombie invasion BEFORE it happens... THEN we go back and get the ones who didn't believe us in the first place... As for your walmart idea for being your temporary plan, it's fine... as long as you can take care of the people problem... you might not be the only ones with guns. ;) I'm having way too much fun with this, I think it's time for bed... I'll be back on ye olde forums hopefully tomorrow during my PHP class... damn school system not giving me access to computers until the afternoon! Every single class should be a computer lab. Books?!?! we don't need books! The internet has text on it! I'm getting off topic! GOOD DAY SIR(s)! (and madams... but I'm stretching this reference way too far... OFF TOPIC AGAIN CLICKING SUBMIT REPLY BUTTON NOW!)

Kylen Phylar
01-07-2008, 09:56 AM
I suggest a class on zombies be required at all schools, with the main text being The Zombie Survival Guide.

JoeyFnHedges
01-07-2008, 11:02 AM
Before this forum I thought my fear of zombies was irrational. I always shrugged it off as never going to happen, But thanks to this board not only am I far more paranoid of the situation; i am also ready to fuck up some zombie n00bs. I shall think of a plan of survival and get back to you fine soldiers in this war of the living.

dragontamer
01-07-2008, 11:58 AM
we need gatling gunz big machine guns to mow down zombies like grass....
or if there emo zombies thell cut them selfves down.....
i need to lay off starbucks

gamergert
01-07-2008, 06:29 PM
I suggest a class on zombies be required at all schools, with the main text being The Zombie Survival Guide.

Indeed. My zombie survival guide is so worn out because CERTAIN PEOPLE! *elbow person to the left in the gut* borrowed it... ALOT. I feel like a zombie survival guide library...

Before this forum I thought my fear of zombies was irrational. I always shrugged it off as never going to happen, But thanks to this board not only am I far more paranoid of the situation; i am also ready to fuck up some zombie n00bs. I shall think of a plan of survival and get back to you fine soldiers in this war of the living.

Root beer.

Fiend
01-07-2008, 10:18 PM
Don't forget the fact that zombies are just as strong as humans (some debate that they are stronger but I don't think this argument really has any validity) except that they don't ever get tired, so that flimsy metal gate won't last forever...

True. Already thought of it. Plenty of supplies to reinforce as necessary. Also, zombies may be as strong as humans initially, but they are still decomposing. Without a metabolism to keep their flesh together, it will be sifting itself away over time, and they will get weaker as their muscles atrophy and eventually become useless and nonexistant.

also remember that if you ever want to get out of there, it will be a bitch... the food will run dry sometime, even if it's well stocked...

Which is why you start a garden. Keeps the air fresher too.

all the noise caused by all the panicking people and the gunshots will likely attract zombies. Another thought-- you might have a hard time keeping all those people under control.

True. They start getting out of control, we shoot them. Makes other people less likely to go out of control.

I say if you do decide to stay at walmart in the end, make sure at least the people are gone... but really if it seems like the best place to go it's probably the worst because other people will have thought of it as well.

Thought of all of this. Hence the shooting anyone who refuses to follow orders, such as stripping. Keep the population in control through fear and show of force. I know they will have thought of it as well. That's why I am going this way. Less people = more chance of cabin fever.

As for your walmart idea for being your temporary plan, it's fine... as long as you can take care of the people problem... you might not be the only ones with guns.

I doubt we will be. Most people, however, won't be organized, and will be less likely to shoot first and ask questions later. They don't follow orders, they endanger all of us. Shootworthy.

May or may not be temporary. If the city isn't up before the attack, then it may not be able to get finished. I can turn it permanent if necessary.

Nick06
01-07-2008, 10:21 PM
My zombie survival plan has only been worked out short term

Grab the already prepared Bail Bag, get to a car and drive for Scotland. I hold with the belief that while it may not completely stop them the cold will slow down the zombies. Avoid major roads also. Raid shops, supermarkets anything with supplies along the way.

I've just modified this plan slightly to include the procuring of some means for air transport or a boat that will be seaworthy across the atlantic as i assume Ark City shall be based in America.

Ninjabeaver
01-07-2008, 10:58 PM
i assume Ark City shall be based in America.

not bloody likely, it needs to be accessible by us Brits too and since I was crowned (over all) leader of Ark City i say we have it somewhere in the middle. Greenland perhaps, the yanks could go through Canada and we could go though Scotland and Iceland any arguments?

Fiend
01-07-2008, 11:21 PM
Seems reasonable.

gamergert
01-08-2008, 02:39 AM
hmmm... do we REALLY have to go through canada?!?!?! not to mention that zombies could end up in greenland as well... and what do you mean over all leader?!?!?! what happened to the council of elders! (almost forgot about that myself, hehehe)

but yeah, I'd say greenland is good... though what about the australians? they're all like "Krikey mate I cant get to that greenland as fast as you can ye buggers!" and we're all like "yeah well I'm 'mercan and I can get thur" and "pip pip cheerio I'm british good chap I can get there as well jolly good" then the 3 or 4 people that live in greenland are like "lolz"
^
|
|
(extremely accurate representation of different nationalities so shut up...)

also, if I'm correct, greenland is mountainous (I fail at geography though so maybe I'm wrong) but the peak of a mountain might be a good place to set up a temporary shelter while we build the big one... have a few snipers ready at all times to shoot anything and everything that moves... or maybe not... I'd have to think about it some... instead of thinking about it I think I'll just go play some fable instead. :cool:

Kylen Phylar
01-08-2008, 03:46 AM
If you put it that way, we should locate it in Africa, which is a little more central then Greenland.

Datrickster
01-08-2008, 04:26 AM
the place i work at is easily defendable and with lots of supplies the layout is perfect for a lvl 2 or 3 infestation and certainly all of us at work have read the zombie survival guide , in the case of a lv4 or god help us a lvl 5 we do have alternative methods of escape

Fiend
01-08-2008, 04:28 AM
Africa is far more populous that Greenland, though. We have to have an area that is fairly central and with a low population.

Siberia, perhaps? I could deal with cold if I weren't fighting zombies.

gamergert
01-08-2008, 05:34 AM
Siberia, perhaps? I could deal with cold if I weren't fighting zombies.

I don't ever have much of a problem with cold... in fact to a certain extent I actually enjoy it, and will even risk the evil sun rays every once in awhile to go outside while it's really cold. That's why I am so keen on moving it to antarctica! =D

We seemed to have a problem with location last year as well... I'd say just about anywhere secluded would work just fine... how would we get funding though, with noone beleiving in zombies... noone with money would believe in them... they have too high of security there, their electric fences would turn them into a mysterious pile of charcoal before the rich dudes had a chance to find out about it...

Fiend
01-08-2008, 05:50 AM
Sun? What is this? I have a friend that keeps talking about the big orange thing in the sky, but I think he's making it up. Lying fucktard. (Yeah, that's you, Herrick)

JoeyFnHedges
01-08-2008, 06:05 AM
how would we get funding though, with noone beleiving in zombies... noone with money would believe in them... they have too high of security there, their electric fences would turn them into a mysterious pile of charcoal before the rich dudes had a chance to find out about it...

I say one of us pretend not to believe in zombies, just long enough to get rich. THEN once we get all the money we take it and build our safe haven.

gamergert
01-08-2008, 07:13 AM
I say one of us pretend not to believe in zombies, just long enough to get rich. THEN once we get all the money we take it and build our safe haven.

hmmmm.... thats crazy enough it JUST MIGHT WORK! I volunteer for the rich part!


also, does anyone happen to have some chicken wire I can borrow...

Crazy Wench
01-08-2008, 03:44 PM
I'm all for Greenland as a location. I have a contact in Canada who (If he's still alive) can get me over there from Australia. Any Australians on here caught up in this mess can come with me, as long as they're well armed, well stocked and prepared to fight to the death against the zombie threat. This also answers gamergert's proposed issue as we can get across and go through Canada. God willing, we can meet up with the Americans and we can cross into Greenland as either a large group or several medium sized groups.

A rendevous point suggestion?

(P.S: First time doing this so with any luck I didn't screw up)

Datrickster
01-08-2008, 04:32 PM
the easiest way would be underground secure bunker the location is not as important as its defendability and the supplies it can provide, as long as it has a self suitainable microecosystem and enough perimeter defenses to make the guys sitting in the north korean border blush we can outlast even a lvl 5 outbreak, but back to location canada would be a good one, or anything north or south of the tropics of cancer and capricorn since the cold will slow down their advance and make them easy prey for good shots, and just a thought here anyone has given time to idealize an island fortress i mean with water surrounding all sides and a naturall deterrent to our enemy and if it is in the caribean reigon cold wont be an issue

Ninjabeaver
01-08-2008, 06:05 PM
im not sure that underground city sized caverns are in abundance in greenland but if anyone wants to research that would be much appreciated. as for the rich part im hoping that after my uni course that i will be hired by a decent games company and will rise through the ranks and then spend money on this project hopefully with the backing of other rich games companies (which would also mean after the infestation the world would still have games being made!)

Nick06
01-08-2008, 07:52 PM
I'm all for Greenland, an island fortress would be rather hard to build I think, requiring well, an island not to mention everything else.

As for the issues of caverns in Greenland, I don't know if anyone else agrees but surely an intricate system of tunnels and caves connected but able to be compartmentalised and shut off would be a better idea than one huge cavern.

The bad news chaps is that we might have to go veggie if the infection reaches a level 5 and we retreat to Greenland. Fruit and Veg can be bred in caverns and greenhouses as long as we have some solar lamps and electricity but a breeding population of herd animals would be a damn sight more difficult to achieve

gamergert
01-08-2008, 08:39 PM
I'm all for Greenland, an island fortress would be rather hard to build I think, requiring well, an island not to mention everything else.

As for the issues of caverns in Greenland, I don't know if anyone else agrees but surely an intricate system of tunnels and caves connected but able to be compartmentalised and shut off would be a better idea than one huge cavern.

The bad news chaps is that we might have to go veggie if the infection reaches a level 5 and we retreat to Greenland. Fruit and Veg can be bred in caverns and greenhouses as long as we have some solar lamps and electricity but a breeding population of herd animals would be a damn sight more difficult to achieve
hehehe, you said chaps... how wonderfully British of you.
and I think we discussed the big cavern vs lots of smaller ones in last year's thread. Pretty sure the smaller ones worked. The giant cavern would be much cooler, but the smaller neighbourhood-sized ones would work better, both for structural integrity and in case one of the caverns was compromised we could seal off the entrances to the other ones.(tee hee, I spelled neighborhood the british way... does that mean I'm cool now?!?!) Another thing is, though... transportation... my first thought would be to have a giant elevator system, kind of like the elevator on Willy wonka. Not necessarily a flying one, but ones that go up and down and left and right and frontways and sideways and however the quote goes.

Nick06
01-08-2008, 10:01 PM
(tee hee, I spelled neighborhood the british way... does that mean I'm cool now?!?!) [/QUOTE]

Yes. Yes it does.

As far as transport goes, depending on how large the site is going to be and how many we're accomodating for how about a mass transit system similar to the one in Black Mesa?

Also, once the zombies attack, we should presume through random fumbling they're going to cut the power out from main power lines. What kind of plans do we have for generators?

Datrickster
01-08-2008, 10:07 PM
well for those of us that cant really be fed by veggies only we could always farm small mamals that can be fed with said veggies like pigs, rats, sheep and i do agree it would be better on the multiple caves system and fro the elevator that would be an engenieering feat unto itself but im still more parcial to the island fortrress since i do know my way around the caribean and fortyfiyn it woulnd be hard since the ocena itself would be a giant wall for the undead

gamergert
01-08-2008, 11:46 PM
Yes. Yes it does.
awesome.

also, for anyone who watches stargate atlantis I think if we can get ahold of that technology, the teleporter-closet-elevator-whatever-thingies would be awesome... though I imagine they take up alot of power... and would be hard to get our hands on the technology... though if we do, they would be pretty much the best method of transportation... we might be able to put ark city under an island too... I don't know how that much water affects the stability of the rock either...

Kylen Phylar
01-08-2008, 11:50 PM
As strong as an Island fortress would be, there are many drawbacks. Such as lack of water, and the fact that zombies could still get up there.

Uhh Kris
01-09-2008, 01:07 AM
I believe Ark City should be in the center of the planet.
If we all dig holes to the center, drain the lava, build really fast elevators/really big jumpy springy things to get back the surface, the zombies would never know where we were.
Oh, and we could put GIANT amounts of ammo, weaponry, and food down there.


(I never got to read the survival guide all the way... Only got the basics from my friend who brought it to school. :D)

ZachShadow
01-09-2008, 04:26 AM
I believe Ark City should be in the center of the planet.
If we all dig holes to the center, drain the lava, build really fast elevators/really big jumpy springy things to get back the surface, the zombies would never know where we were.
Oh, and we could put GIANT amounts of ammo, weaponry, and food down there.


(I never got to read the survival guide all the way... Only got the basics from my friend who brought it to school. :D)
Where would we put the lava once we somehow drained it all? Build a rocket and shoot it to Mars? As a matter of fact, why don't we just put a whole bunch of meat in a rocket, load up all the zombies in said rocket, and blast them to Mars instead?

Samurai
01-09-2008, 04:51 AM
i dont know about as strong as humans i mean i could see a recently dead zombie but like over time there muceles and that detiorate and eventually are gone the clasic skinn falling off zombie wouldent be much of a problem in the overpowering part i see the numbers as the real threat personally

gamergert
01-09-2008, 05:36 AM
Where would we put the lava once we somehow drained it all? Build a rocket and shoot it to Mars? As a matter of fact, why don't we just put a whole bunch of meat in a rocket, load up all the zombies in said rocket, and blast them to Mars instead?

no, mars is cool... let's give it to pluto so we can make fun of it more... "haha, we're a planet and you aren't..."

Ninjabeaver
01-09-2008, 03:57 PM
If we all dig holes to the center, drain the lava, build really fast elevators/really big jumpy springy things to get back the surface, the zombies would never know where we were.

good idea but if we did that the earth would probably die and/ or collapse in on itself. The most realistic thing to do would be to find stable caverns (or tunnel networks) and build cities up from there if there are no underground spaces then we'd be foreced to build either on high ground or just out in the open. For anyone who hasn't read world war Z the zombies won't exactly be deterred by water as they don't breath and can just float around so any ports we have would be at constant risk which also puts fishing on the list of naughty no no's. Having animals in the city could be a good idea if executed in the right way but if done poorly would result in the loss of vital food sources

Nick06
01-09-2008, 05:25 PM
I agree with Ninjabeaver, our best bet would be a system of caverns and tunnels. If I'm remembering correctly from WWZ, the American survivors fled to the Rockies, it makes sense as zombies lack any kind of real ability to navigate obstacles, let alone climb mountains. I suggest that we build the caverns and tunnels into a mountain or mountain range. It also helps with the water situation as many rivers have a source up in the mountains and depending on the height some peaks are covered in ice all year round. Also adding to the cold factor to hold the zombies off.

Jaikarr
01-09-2008, 05:55 PM
I have a plan that involves a long corridor, solar-steam machines, some gears and lots of cheese wire.

Nick06
01-09-2008, 06:00 PM
I have a plan that involves a long corridor, solar-steam machines, some gears and lots of cheese wire.

That reminds me of a scene from Ghost Ship.... sounds like a great possible interior defence for Ark...fancy sharing?

gamergert
01-09-2008, 06:38 PM
setting up camp on a plateau would work too... though that's boring.

I saw one time about a few people who actually started digging under their house.... damnit bell rang gotta go

Ninjabeaver
01-09-2008, 09:52 PM
I like the way Nick06 thinks, partly because he agree's with me, partly because he makes good sense

Armchair_Warrior
01-09-2008, 10:28 PM
Unfortunately for you, I went to college and got a degree in Mad Science, I'll just build a giant fortress on the moon with a huge-ass laser cannon fueled by gophers running on treadmills.

Then when that's done I'll start training every single hyper kid on the planet to weild those Wii-chucks and send 6 cans of Red Bull to their houses and let them take care of the zombies. If all else fails I'll just nuke it with the laser while drinking cocoa.

ZachShadow
01-09-2008, 10:44 PM
Eh, I figured that if a zombie attack ever happened in a George A Romero-fashion, I would either go south to Mexico or far North to Canada since they close the borders in the U.S. off to those places. I live in Texas, and according to the Dawn of the Dead remake, Texas is one of the many Southern states in the U.S. that gets quickly overrun by zombies in mere hours for... some... reason... And I guess that would mean that I'd have to haul ass North or South pronto. I'd probably be more likely to go to Canada, though, because according to Land of the Dead, nothing and no-one's up there by the time the zombies take over the States. Lonely, yes, but at least it would be zombie-free.

gamergert
01-10-2008, 07:45 AM
Eh, I figured that if a zombie attack ever happened in a George A Romero-fashion, I would either go south to Mexico or far North to Canada since they close the borders in the U.S. off to those places. I live in Texas, and according to the Dawn of the Dead remake, Texas is one of the many Southern states in the U.S. that gets quickly overrun by zombies in mere hours for... some... reason... And I guess that would mean that I'd have to haul ass North or South pronto. I'd probably be more likely to go to Canada, though, because according to Land of the Dead, nothing and no-one's up there by the time the zombies take over the States. Lonely, yes, but at least it would be zombie-free.

ummm hello... zombies have wings and can fly! DUH!

at least they think they can....


question: how/would drugs affect zombies? I mean after all they are just humans with a few brain and case mods...

Nick06
01-10-2008, 05:11 PM
I like the way Nick06 thinks, partly because he agree's with me, partly because he makes good sense

Why thankyou sir

As far as drugs go, it's a toughie because zombies don't have a working circulatory system and in *normal* humans the compounds in drugs get to wherever they're needed by travelling in the bloodstream. So I'm gonna go for a no unless we injected it directly into the brain.... *laughs for several minutes at the thought of a zombie going nuts because it's been injected with pure liquid LSD*

gamergert
01-10-2008, 06:38 PM
*laughs for several minutes at the thought of a zombie going nuts because it's been injected with pure liquid LSD*

we must. right now.

Ninjabeaver
01-10-2008, 07:40 PM
Bring Forth The Test Zombie!

Nick06
01-10-2008, 08:57 PM
I don't have a spare one anymore, I tried to make him game with me á la Shaun of the Dead but he tried to munch on me so he had to go.

*note to self clean cricket bat*

triaspia
01-10-2008, 10:35 PM
i thought of the best place for ark, austraila, think about it, all zombie movies take place in america (and europe has their own probs) australia always remains zombie free, so if we set up ark hq here in aus, we have more time to establish our defeces before they get to us

Ninjabeaver
01-10-2008, 11:34 PM
i thought of the best place for ark, austraila, think about it, all zombie movies take place in america (and europe has their own probs) australia always remains zombie free, so if we set up ark hq here in aus, we have more time to establish our defeces before they get to us

obviously you haven't seen the film Undead. Are you by any chance Australian and lazy?

Wildseven
01-11-2008, 12:45 AM
I believe Ark City should be in the center of the planet.
If we all dig holes to the center, drain the lava, build really fast elevators/really big jumpy springy things to get back the surface, the zombies would never know where we were.

enjoy being crushed by earths pressure, enjoy inventing lifts that work against earth's gravity for 1000s of kilometers straight up, enjoy riding these elevators back down again as gravity causes them to reach record breaking speeds before they pancake at the bottom, enjoy being burnt alive, enjoy finding drilling equipment that can resist those temperatures (ask appature science), enjoy being fed to zombies when you complete all this, tell me you've enjoyed it all and really piss me off. Oh and enjoy being stupid

Oh and about the placement of the Ark, I always envisioned it being on an island somewhere in the Pacific, last year we planned on collaboratively commandeering boats from our home countries and sailing to the chosen island, then scraping most of the boats for building materials. Having it on any large landmass makes it venerable to zombie outbreaks going unnoticed while the surface of a small island would be much easier to monitor (webcams everywhere).

triaspia
01-11-2008, 03:12 AM
obviously you haven't seen the film Undead. Are you by any chance Australian and lazy?

how did you know?

MAD_Ex
01-11-2008, 03:23 AM
No What we will need to do is appoint sevral diffrent branch's of the arc so that we can have one on every contenent like the arc north american branch and south america and so on...or we could make it on antartica because it is compleatly isolated so we wouldent have to worry about zombies....cept for the fucking penguins....but we can kill those little buggers easyly....

triaspia
01-11-2008, 03:40 AM
hey yeah thats a good idea, the zombies wouldnt be able to survive the cold having no body heat ect

MAD_Ex
01-11-2008, 03:46 AM
the only thing is that it would take an extended period of time for the arc to be built i mean first we would have to drill through the ice...whic would take
Sevral months just to Breach the ice layer and hit solid ground but after that the ice would insolate enough where we could remain work and what not but we would have to build some kind of thing to keep the ice around the arc frozen....lest we drown but after we compleat that i think it should be a decent fortress...but we still have to worrie about those fucking fast zombies...we'd have to have a decent amount of snipers to keep them from the hole b4 it was compleated and the snipers would have to work in extreemly cold and extreemly windy conditions.....i vote we begin construnction in summer for the ice will be at its thinest then

[EDIT]i will begin designing the blueprints for the arc antartica in a couple of days....[EDIT]

Datrickster
01-11-2008, 05:22 AM
well im all for the ark proyect but local branches will be a strenious proyect as just mentioned specially to sustain a lvl 5 epidemic theres a plethora(i love that word) of natura defenses we havent considered and there's pre exisitng isntallations that can be made to be easily defendable and self suitainable since it one of the most pressing concerns is to outlast the enemy all these plans are great dont get me wrong but i havet seen a single one that has dealt with 2 very important things, 1 is entretainment so that we all dont go crazy in our self imposed encarceration and self suitainablity of the complexes being proposed and both of these items are quite important cuz an hungry zombie is no match for bored psychopathic hungry humas if u catch my drift

gamergert
01-11-2008, 06:20 AM
No What we will need to do is appoint sevral diffrent branch's of the arc so that we can have one on every contenent like the arc north american branch and south america and so on...or we could make it on antartica because it is compleatly isolated so we wouldent have to worry about zombies....cept for the fucking penguins....but we can kill those little buggers easyly....

ooh ooh! I get North America! I even have an organization set up and everything! see? (http://www.fb-studios.com/IZA/)

</shameless self promotion>


P.S.
t also happens to be underground, in a (previously) uncharted island in the middle of the pacific ocean

I made this site shortly after these forums closed last year while it was still fresh in my memory... and I think this proves without having to dig through the thousands of pages worth of conversations we had last year that we decided on the island. HAIL TO THE WILDSEVEN.


Why was six afraid of seven... because wildseven ate nine! OOOOOOOOHOHOHOHO I'm special.

Wildseven
01-11-2008, 12:54 PM
How many arks do we all plan of having? Remember if we settle in too many places then we'll be deviding the population, useful if we have refugees to deal with, but it would be fatal for everyone if the population was too small for the building of the arks and filling the positions of the jobs needed to sustain the populus.

What do we consider vital for a self-sustained settlement? Food can be produced as mentioned by vegetable farming and small animals that can survive the cramped conditions of an ark. Water can be taken from streams coming down from mountains (so long as they have a sustained water flow) or underground reservoirs (building close to these may be risky though). Another thing we may be forgetting about is air, we'd need a good ventilation system which would be a huge weakness against zombies and other invaders.

Oh, we'd also need a militia to control zombies and our own people.


Why was six afraid of seven... because wildseven ate nine!

Finaly a joke about me thats not insulting... and its terrible

Ninjabeaver
01-11-2008, 03:19 PM
start with one and build them up one at a time in strategic places around the world. by doing this it means we can get one finished at a time so that we wont be caught out by a zombie invasion when all our facilities are half built and that everyone will have a slightly easier time of reaching one of the arks. as for number i say we have seven, its a nice significant number and will probably be enough to place in the strategic places that have no yet been confirmed.

Volbius
01-11-2008, 05:08 PM
No more Greenland? Great, now I have to change my Winter-Een-Mas carol.

gamergert
01-11-2008, 06:47 PM
Finaly a joke about me thats not insulting... and its terrible

terribly awesome you mean.

another advantage to building it underground is that if we get overpopulated, there is room to expand, as we can simply dig new holes for people to live in... problems though would include the fact that we would need more food, though if the population was carefully enough controlled, we could keep this from being a problem...

also I agree with ninjabeaver's plan for the sevenness... seven is not weak like 9 (it was eaten by wildseven) and 6 (afraid of him)

Volbius
01-11-2008, 07:01 PM
So, our locations are: Greenland, Antarctica, A small island in the Atlantic, A small island near Japan, and what else? Something in South America and Africa? The sahara desert is nice, too - no body temp regulation in zombies, so they'd be as fearful of the heat as from the cold.

Nick06
01-11-2008, 07:15 PM
The heat wouldn't have the same kind of effect as the cold though, with no circulatory system or need for water all the high temperature will do is increase their body temp which in the mean time I can't see doing much damage whereas the cold can stiffen joints and provided its cold enough even freeze up tissue.

I like the idea of 7 Arks, one for each continent. Another issue that comes to light with multiple Arks is communication. If we suffer a Romeroesque incident then the satellites will still be up there but we're going to need our own fibre optics and dishes at Ark to recieve plus the ability to tap into the satellites. Anyone an incredibly good hacker?

Ikorus
01-11-2008, 11:04 PM
The ventilation systems can be safe-guarded by remote machinegun turrets which in turn, can also raise an alarm sealing that particular shaft. This would provide the benefits of protection and early warning. As for locations, one Ark on each continent would be wise as it would mean that people wouldn't have to travel around the world just to reach one. In places where it would not be a disadvantage to zombies, a larger security contingent could be placed to ensure safety.

gamergert
01-11-2008, 11:38 PM
The ventilation systems can be safe-guarded by remote machinegun turrets which in turn, can also raise an alarm sealing that particular shaft. This would provide the benefits of protection and early warning. As for locations, one Ark on each continent would be wise as it would mean that people wouldn't have to travel around the world just to reach one. In places where it would not be a disadvantage to zombies, a larger security contingent could be placed to ensure safety.

the sensors and turrets would still require lots of maintenance, and noone would exactly volunteer for the job of going into the highest risk areas to fix them... I think if we had castle-style drop gate dealios they would be well-fortified enough to hold any amount of zombies back (as long as the zombies weren't somehow intelligent and wielding blow torches) as well as letting people and air through. In fact, we could use our ventillation outlets as side-doors/escape routes in case the main doors are busy/broken or the city has a massive containment breach. I would also like to request that we have incinerators ala portal to properly dispose of infected body parts placed throughout the city. They would also serve as an excellent public execution method, being slowly lowered into it, to silence anyone who might not like certain things about how we go about certain things we might have to make some decisions we don't want to... or even worse, what if we took all the cheese from them!?!?!? once you start stealing cheese from the people... you know you've been corrupted. The furnaces would also be nice for cooking things extremely quickly. A quick dip inside and you've got a well done pieca meat! (if you notice when you fall in them... or jump like I did you don't even survive it to the bottom of the chamber underneath) Nevermind power requirements... we'll use the citezen's burning hatred for the zombies... extract it via a giant orange juicer/hatred extractor.... yes they exist! shut up! no asking questions! also there is no reason to not admit the elderly into Ark City because you think they won't be worth the resources, since they won't be having any offspring. The older they are, the better Soylent Green they make!




SOYLENT GREEN IS PEOPLE!

JoeyFnHedges
01-12-2008, 11:26 AM
I have a question... Now we know zombies are always searching for food but wouldnt they all just eventually decompose? They are technically rotting... So after like a few years would there really be any zombies left?

Ninjabeaver
01-12-2008, 01:40 PM
I have a question... Now we know zombies are always searching for food but wouldnt they all just eventually decompose? They are technically rotting... So after like a few years would there really be any zombies left?

indeed, but we'd have to wait for them to decompose and then go about clearing up the streets and getting ready for life in general, the arks would act as a safe haven until said tasks have been completed

Nick06
01-12-2008, 07:19 PM
Yeah plus, me and a friend were having a discussion the other day and we think that they might be rendered immobile long before they're full decomposed and fallen apart. Due to the lack of a circulatory system, all muscles involved in the movement of the zombie would take place with a lack of oxygen. This produces lactic acid which in us is a toxin an one of the reasons we get cramp in our muscles. So without the circulatory system the acid would just build up until 1) the muscles were so cramped it's physically impossible for the zombie to move or 2) the acid gets so concentrated it literally eats through the muscle.

I'm not sure if somebody hasn't already mentioned this but as well as anti zombie defences we need to come up with a policy on hungry survivors intent on taking our food and shelter.

Passa-001
01-12-2008, 10:39 PM
Yeah plus, me and a friend were having a discussion the other day and we think that they might be rendered immobile long before they're full decomposed and fallen apart. Due to the lack of a circulatory system, all muscles involved in the movement of the zombie would take place with a lack of oxygen. This produces lactic acid which in us is a toxin an one of the reasons we get cramp in our muscles. So without the circulatory system the acid would just build up until 1) the muscles were so cramped it's physically impossible for the zombie to move or 2) the acid gets so concentrated it literally eats through the muscle.

I'm not sure if somebody hasn't already mentioned this but as well as anti zombie defences we need to come up with a policy on hungry survivors intent on taking our food and shelter.

Yes, logical thinking will always lead to the assumption that zombies will somehow be rendered as pathetic and incapable of doing any harm.

But that kills all the fun, doesn't it?

Wildseven
01-13-2008, 01:22 AM
Food and supplies are limited, digging housing space will be difficult and dangerous, but thousands of people will be wanting safety. Whats a sensible way of deciding who we let live in the Ark and who we condemn to facing the zombie hordes alone?

In my opinion every would-be citizen must prove that they have skills needed to maintain the ark: if we need more miners, we let some in. If we need more farmers, we let some in. Remember though that the less people we let in the more enemies we make on the surface.

gamergert
01-13-2008, 08:44 AM
Food and supplies are limited, digging housing space will be difficult and dangerous, but thousands of people will be wanting safety. Whats a sensible way of deciding who we let live in the Ark and who we condemn to facing the zombie hordes alone?

In my opinion every would-be citizen must prove that they have skills needed to maintain the ark: if we need more miners, we let some in. If we need more farmers, we let some in. Remember though that the less people we let in the more enemies we make on the surface.

we can always trick them and let anyone in while in actuality we screen them in order to find the specialists and laborers we need, simply grinding up the rest of the individuals and making delicious soylent green out of them, which would solve our foot problems. Although doing this or seven's suggestion as well would provide problems, for instance a highly renown scientist, a hobo and a secretary come to our gates requesting entrance to our city... obviously the scientist would be an invaluable asset to the Ark, but the hobo and secretary would be essentially worthless to us. However, they've become very good friends, having fought through hordes of zombies to get to us and the whatnot. Would we let the whole group in and let the more worthless members in and have to train them how to do this or that or operate this piece of machinery, draining our time and resources, or telling them that the scientist could come in and the rest couldn't? I doubt that would hold well with their group.


Also I smell something... like a stew of some sort.... I can even hear it bubbling... ooh! I know what that smell is! It's the smell of communism! *thumbs up* :D

as long as I'm still a member of the head elders, I'm fine with it. =D

Wildseven
01-13-2008, 12:34 PM
Keep your foot problems to yourself Gert O_o thats not communism your smelling

Soylent green is people, not foot rub

gamergert
01-14-2008, 05:39 AM
Keep your foot problems to yourself Gert O_o thats not communism your smelling

Soylent green is people, not foot rub

How did you find out about that?!?!:eek:

also, has anyone noticed if the smilies to the right have been rearranged, or am I just insane?

Nick06
01-14-2008, 06:01 PM
Council of Elders ftw!

How about we devise a system of incredibly complex and dashing "test tunnels" that potential citizens must pass through and complete a series of challenges. If they get through alive then all is well with the world and they deserve to be kept if they fail, there really isn't a second chance because they're dead

Lady Shakona
01-14-2008, 06:52 PM
My plan for when the zombies attack is this I own 4 safes full of guns and a car. I will take as many people as I can and we will escape to arc city, if during that time I am at school I have escape routes for all of my class rooms we also have bows and arrows which will have to do untill I find something better.

To think I'm the only one in my school prepared for such an attack but people are starting to listen. God forbid the attack reaches above a lvl 3. Most of my school will die in a matter of seconds.

Ninjabeaver
01-14-2008, 07:56 PM
How about we devise a system of incredibly complex and dashing "test tunnels" that potential citizens must pass through and complete a series of challenges. If they get through alive then all is well with the world and they deserve to be kept if they fail, there really isn't a second chance because they're dead

its not really about survival of the fittest, its more about survival in general, too few people and we'd have harder time re populating the earth and getting back on track later on

Nick06
01-14-2008, 10:15 PM
True. True. I more meant of it as a test once we had filled all the needed spots and spaces in the city were starting to get tight.

Jaikarr
01-14-2008, 11:01 PM
That reminds me of a scene from Ghost Ship.... sounds like a great possible interior defence for Ark...fancy sharing?

Essentially yes but a little less specific than how it was done on that.

long corridors with cheesewirerunning acros them with motors and cams to move them in different patterns, enter zombie, exit quivering piles of flesh.

gamergert
01-15-2008, 04:37 AM
I went and dug up a post from last year, with the list of the Elders:

Head Elders of Ark City:

Gamergert
Nimisha
Wildseven
Irousis
Ninjabeaver


This is the most recent one I could find, though I don't remember if we added more later, but I gave up and went to play games because I got bored of looking.

Ninjabeaver
01-15-2008, 11:37 PM
we assigned jobs too, theres no sign of Nimisha or Irousis this year, perhaps zombies got them, perhaps they eloped to Mexico, who knows... unless one of you guys know

gamergert
01-16-2008, 12:44 AM
we assigned jobs too, theres no sign of Nimisha or Irousis this year, perhaps zombies got them, perhaps they eloped to Mexico, who knows... unless one of you guys know

That's what she said.

gamergert
01-16-2008, 06:04 AM
It's starting to slow down, what other issues do we have?


uummm.....


We'll need fuel, I'm sure we can grow enough corn to make biodiesel for diesel burning cars/trucks, but what about other transportation, i.e. airplanes(for you Britons, aeroplanes... but you spell it wrong), things that don't use standard fuels. What about power for our city?

How outgoing will we be in our attempts to reach the outside world and people stranded or people who don' t know there is an Ark City to come to for shelter.

What if we don't get it built in time and we are caught mid-construction where it isn't structurally sound enough to live in or possibly even tomorrow when we don't even have funding for it? How will we get together to even begin building it, let alone keeping away the zombies while we do it, I'm sure the sounds of the construction would attract alot of zombies.

How will we attempt to rebuild the world once the zombie invasion has passed? How long will we wait after we think it's safe to poke our heads out?

I'm running out of ideas. *furiously searches through zombie survival guide for ideas*

What about uniforms? If we get it built in plenty of time and even have it filled before the zombies become a problem, we might want to have some kind of uniforms ready. Obviously tight to the skin, but what about further details?

Same as before, if we get it ready and have time for it, what about some sort of standard weapon? I know the Survival guide goes over this, but what would be cheap and easy to mass-produce and still be effective against zombies?

Communications. Both inside the city and with the outside world.

Ideas for funny/effective zombie traps.



Also, as a side note, we should make sure all citezens have access to at least 2 books: The Zombie Survival Guide and The Holy Instruction Manual (considering it's complete by then).

Nick06
01-16-2008, 07:16 AM
As far as communications inside Ark go, short wave radio equipment isn't too hard to set up and use on a short term basis simply, if we're talking round the globe transmissions though, you've got me there that stuff requires satellites in orbit and recivers on earth and it's all waaay out of my leauge in terms of understanding we could look into setting up some kind of radio signal even if it's only for morse code but i'm not sure how effective that would be or easy either.

Ninjabeaver
01-16-2008, 08:17 AM
It's starting to slow down, what other issues do we have?


uummm.....


We'll need fuel, I'm sure we can grow enough corn to make biodiesel for diesel burning cars/trucks, but what about other transportation, i.e. airplanes(for you Britons, aeroplanes... but you spell it wrong), things that don't use standard fuels. What about power for our city?



for anyone who doesn't play company of heroes, we can obviously just go and capture a fuel point to get a regular amount. which, in turn, leads to tanks.... mmmmmm.

and it is is you Americans who spell it wrong. And as proof Aerosmith obviously agree with me and what they say goes.


...sorry, I haven't slept and I need to go to an exam so I'm a little spacey atm

Dark-ra
01-16-2008, 09:53 AM
Now what makes a better zombie the regular undead, the genetic undead (resident evil kind) or the alien kind (halo flood kind)

Ninjabeaver
01-16-2008, 12:53 PM
Now what makes a better zombie the regular undead, the genetic undead (resident evil kind) or the alien kind (halo flood kind)

The genetic kind and the regular kind are one and the same, there are loads of takes on the zombie thing, the halo kind are the odd ones out because they are different in the way that they're all ... lumpy and ... Jumpy

Dark-ra
01-16-2008, 03:29 PM
suppose so I just thought that there was a differfence between those who where created by magic and those created by science

Dark-ra
01-16-2008, 03:40 PM
just realized that I have not said my zombie plan.

following one of the plans found in RVB (if anyone watches it). It is just an improvement of griffs (before someone who does watch it complains about copyright)

since zombies have no body heat go to someplace freezing cold 'so they will freeze like corpsesickles' disabling all vehicles giving me more time to escape since everyone else will be walking/running away. If I leave to late then I pretend to be a zombie until I am far enough away then follow out my plan

Volbius
01-16-2008, 04:34 PM
just realized that I have not said my zombie plan.

following one of the plans found in RVB (if anyone watches it). It is just an improvement of griffs (before someone who does watch it complains about copyright)

since zombies have no body heat go to someplace freezing cold 'so they will freeze like corpsesickles' disabling all vehicles giving me more time to escape since everyone else will be walking/running away. If I leave to late then I pretend to be a zombie until I am far enough away then follow out my plan

You can't pretend to be a zombie, they'd smell your living flesh.

Dark-ra
01-16-2008, 05:02 PM
hmm suppose so. depends if there noses have roted of or not but that would take a while

Nick06
01-16-2008, 05:28 PM
You can't pretend to be a zombie, they'd smell your living flesh.

I beg to differ my good sir have you never seen Shaun of the Dead :p

As for power...solar power and things like wind turbines would be good for Ark's set up on islands in the pacific, we don't want to use up all of the oil thats left generating power because then we'll have none left for our tanks!

Dark-ra
01-16-2008, 06:49 PM
aahhh great movie. This is also proof that zombies are also good at video games

gamergert
01-16-2008, 08:42 PM
and it is is you Americans who spell it wrong. And as proof Aerosmith obviously agree with me and what they say goes.

no, you obviously didn't get the joke. They named it that way to make fun of Britain and their funny spelling.

also, COCO IS STILL STUCK IN MY HEAD! DAMN YOU AND YOUR HILARIOUS AND CATCHY SONG!

Dark-ra
01-16-2008, 09:57 PM
another good fuel source the zombies them selves. Them rotting must produce some methane gas.

And us Britains don't have a funny way of spelling we just like to be different

gamergert
01-17-2008, 07:22 AM
another good fuel source the zombies them selves. Them rotting must produce some methane gas.

And us Britains don't have a funny way of spelling we just like to be different

different is just a synonym for wrong.

Obviously, America was around first and we kind of invented the language. Before we came along everyone was like 'thou shall goeth to ye olde wat'ring hole and fetch me a pale of water' and we're like "no. thou shalt not talketh like that.... word homselice.... we're talking like real people from now on." and when the British people found out how awesome our new version of the language was and finally decided to learn it, they had trouble comprehending the awesomeness that is the new american way to spell things, and so a few of the not as cool words stuck. Canada just can't spell anything right. MAKE UP YOUR MIND CANADA!


should somebody, like start up a grammar thread or something? :p we're not talking so much about zombies are we?!?! I blame..... *spins the giant random user spinner of justice* Dark-ra. Congratulations, the wheel has selected you for my blamery. FEEL MY BLAME! FEEL IT!

oh right, zombies. If anyone gets bored, I'd be happy to accept articles for my zombie site I made... it's in my sig in case someone missed that...
</shameless self promotion>

Dark-ra
01-17-2008, 08:05 AM
yeahhhh lets go back to the zombie subject

gamergert
01-17-2008, 08:12 AM
awsome. What's next on our agenda?

also, are you feeling it?!?!

Dark-ra
01-17-2008, 09:23 AM
regretably yes but not the point we are trying to think of either better fuels sources for cars so you could escape zombies ( i suggested zombies thenselves) or wheteher a zombie would know you were a human if they did not have a nose and you were pretending to be a zombie

Volbius
01-17-2008, 01:54 PM
Somehow a zombie must have a sensory organ to determine between undead, dead, and living. Otherwise, mayhem and destruction would occur, with the zombies attacking each other (mistaking undead for living), continue attacking a dead body for hours on end (mistaking living for dead), or have some random person slip into their ranks and kill them all with a knife. (mistaking living for undead).

In conclusion, they would know.

Ninjabeaver
01-17-2008, 05:17 PM
these questions and many more would be answered by our scientists after much study into the subject. But via films... well the George A Romero method is not explined (but i think its body heat) where as the return of the living dead explanation is that they can smell the brains, id do more but im lazy

Dark-ra
01-17-2008, 06:27 PM
well that is true we should not worry about 'How' they find us. We should let scientist answer that once they have created them. We should worry about
'When' the scientists have screwed up, let there creation out, been eaten/infected by the zombie and one victim accidentally fell on the open lab door button thus letting the zombies out on the streets looking for more victims.

And when that does happen each and every sane gamer will need a zombie plan.

On another note could there be any posibilities that there could be zombie insects

Nick06
01-17-2008, 06:33 PM
I think next on the agenda we should discuss internal defences just incase the zombies do get in despite all our careful planning

Ninjabeaver
01-17-2008, 09:44 PM
well were obviously going to have a militia and turrets ect but zombies seem to find ways around them so i propose... armored vehicle's. as land of the dead shows zombies are usles against them

JoeyFnHedges
01-17-2008, 11:14 PM
Im partial to A Big Buster Sword ala FFVII

Ninjabeaver
01-18-2008, 12:49 AM
Im partial to A Big Buster Sword ala FFVII

im sure that'd be very successful... until the zombies swarmed over you, biting and chewing and pulling and ripping and gouging and colonic irrigating ect

gamergert
01-18-2008, 12:56 AM
armored vehicles are great, though what about in the worst-case scenario (as it is in all zombie movies.) where we are almost completely out of resources due to some water contamination or something and the zombies get in. We also need to train our citizens how to deal with zombies, like the japanese did during WWII. Trained to attack americans and taught like a billion different ways to do so. I really want to go to japan. We could even develop a specific form of martial arts in order to defeat zombies without any weapons (which of course is a terrible idea in the first place, but you don't always have a katana and a rocket launcher laying around.)

Dark-ra
01-18-2008, 09:22 AM
break there spine. This will make them like puppets without strings

If not superglue the floor so they can't move. Then machette their heads off :)

Ninjabeaver
01-18-2008, 02:37 PM
and so zombitsu was born

gamergert
01-18-2008, 07:18 PM
now... how can we teach someone to break through a (previously) human head? I know nothing of the martial arts... let's call up some ninjas.

Volbius
01-18-2008, 08:15 PM
I'll call up my boys.
Black Ten, Assemble!

*ten ninjas arrive, each partially blending into the shadows*

Besides them, I have another twenty for more tedious jobs. Each of the Ten are grandmasters of a particular ninja art, and masters of all others. Just ask them your questions!

Dark-ra
01-18-2008, 09:23 PM
now... how can we teach someone to break through a (previously) human head? I know nothing of the martial arts... let's call up some ninjas.

don't worry about head just the spine you can sort out the head once it can't move

the simple way of teaching some one to hit the spine is to give them a heavy midrange wepon and tell them to swing frantically (may not work at the end of the day but they will take out a load of zombies with them)

another idea not about zombitsu but I do want to talk about that more. Put some kind of drill/corkscrew on the frot gate which can be powered by a motor or bicycle (to be enviroment friendly [although when there hords of zombies around enviroment should be the less of your worries]) which can churn up all the zombies

Urak
01-18-2008, 11:43 PM
Forgive my lateness on the subject, as I've been forgoing internet and food, what with being locked up in my lab...

However, I come bearing the most grave news about the guys who don't end up in graves.

Keep in mind, this information would not be possible without funding from IZA - their homepage can be found Here (http://www.fb-studios.com/IZA/) (Shameless advertising for someone else)

As I was saying... I have been doing research on many specimens, and recently determined that it is very very possible for animals to become infected as zombies. This is especially true of gophers for some reason, who seem to crave freshly mown lawns more than brains... though, they do tend to go all 'trap spider' on people... hmm...
Regardless, while I'm 100% sure that my flimsy wood and wire cages can hold the zombie animal specimens, as our science in the matter is made entirely of awesome, I still believe this could be a very large problem to the Ark plan. While not yet tested, I believe Zombie Penguins are a very real, and adorable, possibility, meaning not even the freezing antarctics are safe.
On top of that, even cavernous underground facilities may be in danger of boring animals, such as the previously mentioned gopher subjects.

Furthermore, while testing has shown that bugs only survive a few moments being zombified, I have managed to find a valuable piece of information through experimentation on them.
Cockroaches are completely immune to Zombification.

Further research will be needed to find out why this is so. Fortunately, my lab is very secure, as I am a scientist, and our labs are always secure.
*glances behind shoulder* should that light be blinking red...?

Anyway... look at me, still talking when there is science to do.
*shifty eyes*
There is research to be done.
Farewell for now.

gamergert
01-19-2008, 07:17 AM
Indeed, we had our inspectors check to be sure that his Labs are secure. We had some problems though, mostly because of his underuse of duct tape and chicken wire, so we had to fund for that especially. We also funded for the awesome head grabby twisty skull drilly thingies so they could test on zombie brains. We always buy the labs those thingies.

While on the topic of the IZA, if anyone would like to write some articles for it or find pictures for the gallery or come up with hilarious things for our mock shop to "sell" it would be greatly appreciated.

Dark-ra
01-19-2008, 03:52 PM
going back to the insects the only way they could get infected was if they were originally infected. Since if they were bitten the zombie would have to be either very small or the zombie will have to take very small bite when trying to infect the insects if not they would be swallowed whole

If they were swallowed whole then if the zombie eating them was quite new then they may be digested but if they are older zombies the moment they are swallowed and just come out of the rib cage and be totally uneffected by the zombies bite.

Volbius
01-19-2008, 04:23 PM
Indeed, we had our inspectors check to be sure that his Labs are secure. We had some problems though, mostly because of his underuse of duct tape and chicken wire, so we had to fund for that especially. We also funded for the awesome head grabby twisty skull drilly thingies so they could test on zombie brains. We always buy the labs those thingies.

While on the topic of the IZA, if anyone would like to write some articles for it or find pictures for the gallery or come up with hilarious things for our mock shop to "sell" it would be greatly appreciated.

I'd be glad to write up some stuff, as well as editing. My Grammar Ninja side is crying...

Vegeta Himura
01-19-2008, 08:19 PM
Let us not forget about the Mages. If we can enlist the ninjas with their ninjustsu, why can we not enlist those who have other, in some situations, more powerful abilities? Maybe we can, instead of condemning Necromancy as a dark art, make the knowledge of the art mandatory for all those who pledge themselves to fighting our fight if they have the ability to control Magic. Might be handy to have a bit of control over the gigantic army that we're going to be facing. First rule of RPGs: Never Forget The Mage....

Urak
01-19-2008, 08:45 PM
going back to the insects the only way they could get infected was if they were originally infected. Since if they were bitten the zombie would have to be either very small or the zombie will have to take very small bite when trying to infect the insects if not they would be swallowed whole

Scientists have +3 to injecting stuff into things.
Sometimes you inject too much, and they explode.
That was the other problem with them not lasting too long...

Alternately, any mosquito that seems to ingest the blood of the zombie seems to suffer similar effects to zombification, but they tend to die before ever becoming Zombie Mosquitos... At first we thought it was that 'fake death' symptom, but we have yet to see one revive.

Perhaps if we injected them with something...
Hmmm....

gamergert
01-20-2008, 01:39 AM
I'd be glad to write up some stuff, as well as editing. My Grammar Ninja side is crying...

yesssssssssssssssssssssss.....

and yeah, proofreading is for people who have time to check their site before their teacher wants the assignment done... which is what I was NOT when the site was created.

Volbius
01-22-2008, 03:46 AM
Let us not forget about the Mages. If we can enlist the ninjas with their ninjustsu, why can we not enlist those who have other, in some situations, more powerful abilities? Maybe we can, instead of condemning Necromancy as a dark art, make the knowledge of the art mandatory for all those who pledge themselves to fighting our fight if they have the ability to control Magic. Might be handy to have a bit of control over the gigantic army that we're going to be facing. First rule of RPGs: Never Forget The Mage....

Heh, then you have your man. I doubt that any other person on this forum knows the Five Laws of Necromancers by heart.

Dark-ra
01-22-2008, 04:26 PM
wouldn't it be a tad Ironic if we had zombies on our side. I mean this site is all about getting rid of them

Ninjabeaver
01-22-2008, 05:43 PM
that would be strange and freaky, but for now lets assume that they will be against us

gamergert
01-22-2008, 08:35 PM
what about if we actually built this then when we found out that zombies aren't real we all went insane and had our scientists invent the virus and wiped out the rest of the planet...


good thing they ARE!

back on topic. what about sustaining a supply of weapons. after awhile our guns would run out of... gun-ness... we wouldn't have a large enough area to manufacture our own guns and ammunition (I wouldn't think... I'm not exactly a gun-engineerey-person) Bows and arrows would work... but we would need wood. I would say that part of our decision on where we put our shelter would be dependent on the availability and concentration of a selected mineral. This way we could both dig someone's house and mine to make our metal objects at the same time. Maybe not the quickest way of mining, but what else are we going to do?

Another thing: sanitation. I must resume my classwork now.

Dark-ra
01-22-2008, 10:20 PM
now the question about the arrows is- Is it before or after Arc is built because if it is before then I hae no idea but if it is after ..... Hello we are in a giant city made of metal and wood just use the materials we don't use

I do think it is a good idea there should be an area for farming as well. Another question along the lines of farming would we have livestock or would that be a risk if they get infected with the virus and we started eating them

Urak
01-23-2008, 03:42 AM
not to mention wouldn't we need to excavate some stone? Stone makes good arrowheads. lol

gamergert
01-23-2008, 07:33 AM
not to mention wouldn't we need to excavate some stone? Stone makes good arrowheads. lol

Only certain kinds of stones will work for flintknapping, though. Obviously, flint will work, I know there are other kinds of rocks that will work, and definitely some that will not, which is why we need to select our location very carefully, based on many different chriteria (sp?) which includes the following:

Geographical Defenses - Being on an island would make it harder for zombies to end up there, etc.
Natural Resources -The ores we would need to make anything metal, availability of plant life should our water become contaiminated or some other unforseen circumstances, other more obvious things
Practicality -Self explanatory.
Ability to reach out to other survivors -The discussion about greenland and stuff before, etc.
Stability - The stability of the rock we are digging into. I'm not sure how this clashes with the needed ores and stuff, but definitely an important thing to look into. Ark City Collapsing would not exactly be the best thing to happen. Though I think our idea of having lots of smaller caverns would help alot with this. We'd also want a way around sections that have collapsed.
Side question - Would humans evolve into some sort of race that prefers the caves and the dark, and really like to mine? Would they have beards and speak in mostly a scottish accent and be short? And would their preferred melee weapon choice be an axe? If you don't get what I'm going at by now you need to play some more RPG's.

We still have the issue of supplying power to the city. What would we use for fuels? Solar panels and wind turbines would require alot of space and maintenance, which would up our chances for infection. Fossil fuels are obviously out of the question, as they are waaaayy too easily and quickly depleted. I'd say nuclear power would be the best. It's alot safer than people think. In fact, the only dangerous part is the fact that it leaves behind dangerous radioactive waste that can sometimes last thousands of years, but they're getting closer and closer to a method in which it will only last about 150 if I'm right. And guess what the best way to store these wastes are? Thati's right, deep underground. We've got that covered. As for meltdowns, they don't happen NEARLY as often as you think. It's nearly impossible anymore to have a meltdown happen, a nuclear generator has so many redundancies built in that it can mostly run safely for quite a long time without any human intervention.

Once again though, the problem of getting Uranium arises. It would not need to be replenished nearly as quickly as other sources, such as fossil fuels. Yet another bullet on the land prospecting list.

Or, if someone comes up with a better idea for fuels, that works too. Personally, I feel this would be the best way to go. Plus, if we screw up with it, the worst thing that happens is we all end up with super powers and go on a zombie-killing rampage. Or cancer. But whatever.

This was a freaking long post. At first it was just going to be a paragraph or so.

Nick06
01-23-2008, 04:14 PM
Solar Pannels and wind turbines aren't hugely needy of maintenance i mean they are building them out in the north sea after all, thats pretty inacessible and it wouldn't require too much space as we can place them on the roofs of buildings inside ark same goes for solar panels.

As far as people were talking about making guns and bullets, i think you could have a set up on a small scale to manufacture bullets but then again materials may be a slight problem. i suggest gauss weapons, basically, you get a coil of wire and using laws of magnetism and electicity you can propel a projectile through the middle. Doesn't take a huge amount of power and you can propel pretty anything through there that is metallic and will fit.

Another question to your side question...would they enjoy their ale much also?

Volbius
01-23-2008, 04:21 PM
Um... Ark City is underground, i.e. no wind and no sun.

Nick06
01-23-2008, 09:38 PM
damnit i forgot about that ¬¬.

ok, i'm fresh out of ideas

Ninjabeaver
01-24-2008, 06:23 PM
the turbines and panels themselves can be above ground, dosent mean we have to be

gamergert
01-24-2008, 08:52 PM
the turbines and panels themselves can be above ground, dosent mean we have to be

shut up, I said they would be hard to maintain!!!!!1!! we have to use nuclear reactors! I forgot to mention that during the winter, we'll have that extra heat source as well. ;) plus our children will all have extra appendages to help defend against the invasion!

kashii
01-24-2008, 10:10 PM
the zombie apocolypse is gonna fuckin happen this year....

gamergert
01-25-2008, 06:53 AM
that's the thing, you never know when it will happen!

Ninjabeaver
01-25-2008, 09:24 AM
yeah, but it totally will though, i mean, its only a matter of time

gamergert
01-25-2008, 06:31 PM
we should develop some kind of early warning system so that we can control it before it gets too out of hand.

Dark-ra
01-25-2008, 08:02 PM
the only way we can have that system if we place cameras in the labs that are building them
unless someone here is creating zombies just to prove that zombie apocalypse is coming this year then they can just email us

Viraneth
01-25-2008, 08:53 PM
Why not use captured Zombies to power the city?


Ooooh, better yet, we can use kinetic energy. ;)
And bah humbug, you can build up the aresnal before hand. Just go to Fairfield, Connecticut and kidnap the entire Rueger factory. :3

And to stop the zombie outbreak before it starts, why not just kidnap all the world's biological mechanics and biomedical engineers?

Urak
01-26-2008, 02:42 AM
And to stop the zombie outbreak before it starts, why not just kidnap all the world's biological mechanics and biomedical engineers?

*Spits coffee out all over the screen*

Errr... Me and my labcoat vote we DON'T do that please.
Instead, let's look to our local scapegoats to release pent up hostilities. Like that guy over there! *points randomly* GET 'IM FELLA'S! HE'S IN WITH THE ZOMBIES!

hornet
01-26-2008, 02:46 AM
I gotta ask myself, why is it that every single year 'Zombies' is probably the single most popular thread in the WEmas forums... If dead rising has taught us anything, an infinite army of zombies is a blessing if anything, providing untold hours of pointless, drunken humour.

Urak
01-26-2008, 02:52 AM
Dead Rising? Oh, you mean the training simulator released by Capcom.

They have also shown us only 1 in 54 people will take arms against the zombies, so what's that tell ya? lol

It also teaches us to stay away from clowns and butchers, which is good advice even lacking zombie invasions...

gamergert
01-26-2008, 10:50 PM
I just realized... I completely ignored one of my own suggestions...

"The Hamster Wheel"
A good way to generate power cheaply and environmentally freindly is to place the zombies in a giant hamster wheel-like contraption, and place a small animal on one side of the wheel so as to attract the zombies to that side of the wheel.The only thing that you have to pay for is food for the zombies, which, as compared to other sources of energy is very cheap, and not to mention effective!

Viraneth
01-27-2008, 05:50 AM
Or we could put a baby in a crib in front of the wheel XD

Volbius
01-27-2008, 06:01 AM
Better yet, an angry, fat, luscious, plump nerd at a PC. That way, the nerd doesn't get bored, the zombie has even more to run for, and we get the humour from watching him scream at anyone who is moderately skilled for cheating.

It'd be better to place at least five zombies in the wheel, as well. They'd race each other, you see, and it's also a humour source to see them clambering over each other.

Epic Guy
01-27-2008, 08:20 PM
WOAH! When was anyone going to tell me about these zombies?! This is big.. To big.. I can't take the pressure..

I Blame George Bush!!!! It's easier to blame him.. He's dumb.. And Im Canadian, So blaming him just makes me more patriotic :) But all jokes aside, Wheres Ark city going to be? Cause wouldn't it makes sence to make a zombie safe city in each Continent? I think that would be a good idea, and who needs funding, kidnap some zombies and train them to do work for free :D I need weapons ready, I need to get some beer, and most of all, I NEED A HOCKEY STICK SHARPEND!!

gamergert
01-27-2008, 09:17 PM
I realize it's alot of reading, but we spent forever talking about location, we don't need to get back on that subject again. Also your bold text hurts my eyes.


I volunteer to be the nerd at the PC as long as I get a good PC in exchange! Better yet, if he escapes, I know exactly what to do!

Urak
01-27-2008, 10:02 PM
Hmm, for smaller or slightly more portable devices, would we use Zombie Hamsters on little hamster wheels?
How many Zombie Hamsters equal 2.5 volts?

I must research this at once...

Ajtucker22
01-27-2008, 10:25 PM
The Zombie Survival Guide along with the historical documentation, WWZ, are both really helpful resources of information.

Ninjabeaver
01-27-2008, 11:23 PM
indeed, did you know that a film of world war z is being put into production

Ajtucker22
01-28-2008, 12:19 AM
indeed, did you know that a film of world war z is being put into production

yeah, it keeps getting delayed I hear. As long as Max Brooks works along with the directors, then I'm fine. I dont want them to mess it up.....

Epic Guy
01-28-2008, 12:22 AM
Sorry guys, new to the whole thing, my bad on the bold, and have we figured out a way on water? Cause if we have a man made under ground river, we could use a water wheel to get EXTRA power, plus drinking, cleaning and what not..



P.S HAPPY WINTERENNMAS!!

Epic Guy
01-28-2008, 12:42 AM
Hey whats your guy's favourite Zombie movie?

Ninjabeaver
01-28-2008, 01:19 AM
Sorry guys, new to the whole thing, my bad on the bold, and have we figured out a way on water? Cause if we have a man made under ground river, we could use a water wheel to get EXTRA power, plus drinking, cleaning and what not..



P.S HAPPY WINTERENNMAS!!

use purifiers and have emergency supplies in case the water gets contaminated

Ninjabeaver
01-28-2008, 01:21 AM
Hey whats your guy's favourite Zombie movie?

bloody hell mate, thats a tall order, i mean i own 20+, also what counts as a zombie film?, living dead, virally infected crazy people? ITS TO BROAD A QUESTION! *head explodes*

Volbius
01-28-2008, 03:58 AM
AH ZOMBIE NANITES HAVE INFECTED US AND EAT OUR BRAINS FROM THE INSIDE, THEN EXPLODE OUR HEADS TO GET OUT AND INFECT OTHERS AHHHHHHHHHHHHHHHHHHHHHHHH....


Huh. That's a pretty cool idea.

Ajtucker22
01-28-2008, 04:34 AM
AH ZOMBIE NANITES HAVE INFECTED US AND EAT OUR BRAINS FROM THE INSIDE, THEN EXPLODE OUR HEADS TO GET OUT AND INFECT OTHERS AHHHHHHHHHHHHHHHHHHHHHHHH....


Huh. That's a pretty cool idea.

Thats an awfulot like The Flood......


Anyways, as for the "favorite zombie movie" I really hope no one says Resident Evil. Maybe favorite zombie game, but please not movie.....

gamergert
01-28-2008, 08:28 AM
indeed, did you know that a film of world war z is being put into production

0.o WHY WAS I NOT INFORMED OF THIS! Sad story: I haven't read WWZ yet, I've looked everywhere but can't find it. Everywhere I go I check their little card catalogue kinda thing and it either isnt there or says may be in stock, check here... and I almost never order things off the internet... I only buy things that are only available online... which may be the case this time... I'm about to give in as everyone keeps telling me how awesome it is.

The underground river thing is a nice and fresh idea... I don't think I've ever heard that one. If we got enough water coming through the city, that could probably actually power us enough to be on some sort of minimum or emergency power saving mode. Also, would we just need some sort of filters built into the river itself so that eventually as it makes its way to the city it would clean itself... or is it already clean enough... I know that natural layers of dirt and sand can be an adequate filter for safety reasons... but that slows it down way too much, litterally to a dribble. It would probably require being run through a water treatment plant, much like is in place in most modern cities throughout the world. If it ain't broke, don't fix it... or should we fix it... WITH BOMBS!

Then again, a certain level of disease might be good for population control...
OOH OOH! new idea: if the city was close enough to a volcano or other magmaey place, we could pump it by there, which would purify it by boiling it. Not too close, as we could end up having to deal with those pesky extremophiles that like to live in über hot places.

OK, I'm done




This post created by pure train of thought awesomeness!

Wolfblast
01-28-2008, 12:27 PM
i think Shaun of the dead is the best zombie film

CookieMonster
01-28-2008, 02:48 PM
Hey whats your guy's favourite Zombie movie?
I agree with wolfblast, definitely Shaun Of The Dead, zombies and comedy all in one!!:cool:

Nick06
01-28-2008, 05:14 PM
i wouldn't call shaun a straight zombie film though its more of a zom-rom-com.

personally i'd have to say my favorite is the dawn of the dead remake, but fortunately for us it's not factual as we all know that zombies cannot infact run.

underground lakes and waterfalls exist so surely there must be underground rivers and streams that feed into them? if we had access to an underground waterfall we could make use of a full hydroelectric dam set up which would produce reasonably large quantities of power constantly.

i like gert's idea about the boiling the water to purify it because that opens up a whole other avenue for power, geothermal. You boil the water and then use the steam to turn turbines and create electricity. It would solve multiple problems at once. and, if any of the citizens get out of hand we can just throw them in the volcano, along with zombie corpses.

Epic Guy
01-28-2008, 09:10 PM
Ummm Who's leader, and would there be police like figures up holding the law and laying down some justice!! Im just curious.. OH OH OH!!! I gotz an IDEA!! We need internet for sure, and xbox's.. SO WE NEED BILL GATES.. In a cage of course :D But still, we need him for our gaming pleasures...





________________________________
Remember Fish are Friends, Not Food

Nick06
01-28-2008, 09:20 PM
if you read back through a few of the previous pages you'll see ark city is ruled by a council of elders but i don't think we've go into detail on a policing system we just keep referring to ways to keep the general populus under control

Epic Guy
01-28-2008, 09:45 PM
Okay, well I know you guys were looking for a way to have the zombies on hamster wheels, lol, well how bout instead of a jail, we feed bad guys to the hard working zombies of Ark City :D The more I look at this for some reason, the more it reminds me of the city from BioShock, which city name I've forgotten. But yeah... If this was a movie, it would turn out like 28 weeks later, where everyone thinks its safe, and then BAM! It's back... So lets hope, this does turn into a movie, cause it would be a DAMNED cool one!

gamergert
01-29-2008, 02:08 AM
i like gert's idea about the boiling the water to purify it because that opens up a whole other avenue for power, geothermal. You boil the water and then use the steam to turn turbines and create electricity. It would solve multiple problems at once. and, if any of the citizens get out of hand we can just throw them in the volcano, along with zombie corpses.

yeah, I'm pretty much awesome. killed like 10 zombies with one stone. And we wouldn't exactly have an internet anymore... closest thing would be a large WAN that would encompass the city. The word internet suggests the worldwide internet we've come to know and love. Perhaps we should give it some sort of science fictioney awesome name... something as simple as ArkNet would work... and any newcomers would instantly understand what it would be. Also, When we build the city, instead of setting up phone lines, (besides emergency ground lines in case of power outages or something)
everything should be voip and pretty much any form of communication we use will be based on the same arknet infrastructure. Also, this adds another problem: industry. How could we afford to fit and run factories which would provide us with our gaming necessities (and clothing and stuff... but that comes after the gaming.) I guess it woudln't be hard to redesign factories to be able to fit in the smaller chambers we are talking about, but running factories would take much more power then we have been thinking about

For those too lazy too look it up, the council of elders now consists of Ninjabeaver, Wildseven and I, since the original other two apparently forgot to exist this year.

gamergert
01-29-2008, 02:09 AM
Okay, well I know you guys were looking for a way to have the zombies on hamster wheels, lol, well how bout instead of a jail, we feed bad guys to the hard working zombies of Ark City :D The more I look at this for some reason, the more it reminds me of the city from BioShock, which city name I've forgotten. But yeah... If this was a movie, it would turn out like 28 weeks later, where everyone thinks its safe, and then BAM! It's back... So lets hope, this does turn into a movie, cause it would be a DAMNED cool one!

No. Make it a game! :D

Volbius
01-29-2008, 03:35 AM
I'll be an Elder... =P Reminds me, I've got to give some of my writing to Gert...

Jedifreak
01-29-2008, 04:05 AM
New Zealand. Arc City should be there. They have geothermal power. Theyre an island. they have multiple terrains. Its big enough for a viable population. All we need is a few nuclear power plants and a very large patrolled wall.

gamergert
01-29-2008, 04:11 AM
Hmmm... New Zealand actually does seem quite viable.. you don't happen to live there or anything, do you? ;)

I'll be an Elder... =P Reminds me, I've got to give some of my writing to Gert...

You'd have to be elected in by the council for that. And yeah... gimme my writing! Can't wait.

Epic Guy
01-29-2008, 06:38 AM
I dunno how to Quote yet, so im gonna copy and paste :D

"For those too lazy too look it up, the council of elders now consists of Ninjabeaver, Wildseven and I, since the original other two apparently forgot to exist this year." by: Gert

LMAO for an hour at that sentince.. and thanks, Im far to lazy to actually look. I will take it apon myself, to vote myself, seeing as Im a council member of uber Epicness on COD4, to say Im in charge, of something.. anything :D Women:D no no... thats not fair.. Video games :D No No, thats too much to handle, I KNOW!! I'll be in charge of... Wait no.. thats illegal. Well, I'd love to be apart of something.

Oh and this reminds me, has anyone thought of putting all this into a story, and if they haven't, I love writing stories, can I use these ideas? O.o
I'd call it like, Zattack, or i dunno, anyone got any ideas? :D

Epic Guy
01-29-2008, 06:40 AM
I also would like to point out, I used FAR to many :D on my last reply... Just incase you didn't notice

Ninjabeaver
01-29-2008, 08:41 AM
Oh and this reminds me, has anyone thought of putting all this into a story, and if they haven't, I love writing stories, can I use these ideas? :D

not a story as such but as a future game design student i will be making a game of this, i have the plan all typed up if you'd care to have a look at it, it has slight differences to what we have talked about and the fact the dead are returning to life is explained, but it does go into the game play mechanics that i would be using.

Epic Guy
01-29-2008, 09:23 AM
That sounds awsome, how can I see it.. Like is it a story plot right now, cause I've started my synopsis for a novel, but its not great.. YET! but I would like to use the idea of ArkCity, but maybe just the idea, not an actual name of ArkCity.. But yeah, Im mostly making it the journey to get to the city alive. but yeah, a video game sounds bloody well damned COOL! *I dunno the rules about swearing, so Im sticking to my "British Slang" :P well umm If there was a way I could see what you have, that would be sweet.

Jedifreak
01-29-2008, 01:58 PM
[quote=gamergert]Hmmm... New Zealand actually does seem quite viable.. you don't happen to live there or anything, do you? ;)[quote]

Sorry, I dont. Otherwise I would have had a few signed swords from the cast of "The Lord of the Rings". Hey, that gives me an idea. Since were in the neighborhood, we could ask Gondor for aid against the zombies.

Jedifreak
01-29-2008, 02:39 PM
Oh, and I think that Tim should be on the council of elders.

Ninjabeaver
01-29-2008, 04:36 PM
That sounds awsome, how can I see it.. Like is it a story plot right now, cause I've started my synopsis for a novel, but its not great.. YET! but I would like to use the idea of ArkCity, but maybe just the idea, not an actual name of ArkCity.. But yeah, Im mostly making it the journey to get to the city alive. but yeah, a video game sounds bloody well damned COOL! *I dunno the rules about swearing, so Im sticking to my "British Slang" :P well umm If there was a way I could see what you have, that would be sweet.

i will message it to you shortly as it was used for an assignment/ portfolio so its reasonable long

Epic Guy
01-29-2008, 05:10 PM
Right on, sounds good. Now back the zombie's vs Lord of the rings. No.. It's to much excitment to take in one sitting, please, I like my head NOT blown up, and still on my sholders.

Nick06
01-29-2008, 05:34 PM
I think pretty much all of the people who post regularly on this thread should be in charge of something in ArkCity depending on their real interests and any kind of speciality they have.

With that in mind i would like to be put up to be in charge of some kind of biological research divison, as I'm heavily interested in genetic engineering and molecular biology and such. I'd love to create some plasmids to help us stave off the zombies...(ah if only bioshock were real)

As far as games production goes, we don't necessarily need a factory, we could have those among us who are skilled in games design and such working at their own machines on new games and then they could be downloadable to all of our own machines via ArkNet.

And the more power we need the more solar panels/turbines/geothermal things/massive zombie powered hamster wheels.

Epic Guy
01-29-2008, 05:48 PM
"I think pretty much all of the people who post regularly on this thread should be in charge of something in ArkCity depending on their real interests and any kind of speciality they have." By: Nick06

Well in that case, I have a speaciality at blowing stuff up... It's a problem, but it may come in handy.. Oh Oh, Im also in a family of military soldiers, so I've been around to the firing range, and held some pretty sweet guns, I know what I would be doing, PLUS Im a legend of great Epicness on COD4 :D

Hey, anyone have live, are we allowed to share our gamertags?

Volbius
01-29-2008, 06:19 PM
:eek:OMFG

... I just realized something absolutely horrible. Indeed, for the past seven years, the United States has been run... by a zombie. Yes, my friends... Bush has the disease. I mean, seriously, have you seen that constantly vacant expression? No wonder the world has gone to hell!

Epic Guy
01-29-2008, 08:05 PM
yeah, Im off school for exams, so Im gonna be on this ALL the time :P Well Yes, that does make sense. Bush being a zombie.. Yes YES! Thats it! No wonder no action has been taken to get rid of zombies, he's to busy eating people to notice...

Oh, we'll need a military in Arkcity. And Scientists, and everything.

P.S. For the next few nights, im hosting a zombie match on R6 Vegas. If you don't know what that is, it's the game Zombies, from halo, and turned into a R6 game. Instead of swords, Shotguns, and you keep your pistles.

If anyone wants to, doubt you will, but my Gamertag is, Epic Guy, Yes I know. But message me or something, Im ussually on.

Jedifreak
01-29-2008, 09:45 PM
There at least needs to be a militia for Arc City. Can I be a sniper, cause Im a pretty good shot. Though I do prefer muzzle loading guns, you know, like the ones you see in movies. Theyre actually pretty fun, but anyway. What are we going to do for money? Will a certain amount be printed there, or will we be using dollars, euros, pounds, etc.

Oh, and for the cheesewire trap thing, I thought that we could have a device that trips zombies and theyll fall into a pit about 50 ft down. Oh, the cheesewire will be about 10 feet down.

Nick06
01-29-2008, 10:01 PM
The way I imagined ArkCity to work was with the general idea of a conscription based army where we all undergo military training so that everyone knows how and what to do if need be and can take turns on watch etc but with a core of professional 24/7 soldiers

gamergert
01-29-2008, 11:46 PM
wow, I've got alot to catch up on. my fingers are too cold to type... but I shall trudge on for the good of ark city!

hey ninjabeaver, I saw your outline for your game, but I never saw it in its full completion... you must send it to me at some point!

yes, asking gondor would be a great idea! I'm sure they would be fine with their awesome castles and such too!

when I said factories to create games, what I meant was how would we get pc's/Consoles to supply us with something to create games ON. Everything breaks eventually. People who post regularly are part of the planning commitee at this stage. Once we actually start building the city people will be put into more permanent positions.

hehe... bush and zombies reminds me of this (http://youtube.com/watch?v=IoXgRtDysLY)

we'll have to have all the necessities to hold up our own civilization, as connection with the outside world will probably be very small, so yeah, we'll have scientists... military would be most important, obviously.

I say we print our own money and have my face on it... I can see it now... *imagining epic portrait of me crushing a zombies skull in all heroic like.* Yeah, definitely me. I GUESS the other head elders can have their heads on em... maybe certain influential people in zombie education could be on em (george romero, max brooks, etc)

All this talk about cheesewire makes me hungry for cheese. who will be in charge of cheese... because I want some.

kind of like Japan during WWII where civilians were trained how to kill americans at first sight! (I think I already mentioned this but whatever.) like ninjabeaver said, we'll have to develop ninjitsu first.





someone just ran into our car... I have to go point and stare now.

Epic Guy
01-30-2008, 12:04 AM
I dunt even know what to talk about anymore... So whats up everyone? Is everyone good? Play any new videos games, and celebrating winterennmas!

:eek: men.. Im have a problem... I broke up with my girlfriend, cause I started to feel something for another girl, and now im too scared to ask her out... WTF! "Yes i know, Left sock + Spider monkey" :P HAHA

Epic Guy
01-30-2008, 12:14 AM
someone just ran into our car... I have to go point and stare now.



HAHAHAHAH!! that sucks, but you made it way to funny HAHAHAHA

Ninjabeaver
01-30-2008, 12:47 AM
:eek: men.. Im have a problem... I broke up with my girlfriend, cause I started to feel something for another girl, and now im too scared to ask her out... WTF! "Yes i know, Left sock + Spider monkey" :P HAHA

that sucks dude, just go for it or beg your ex for forgivness

Epic Guy
01-30-2008, 01:11 AM
that sucks dude, just go for it or beg your ex for forgivness

I dunt want to be back with my girlfriend, between you and me, and everyone who reads this, She was kind of a bitch..

Ajtucker22
01-30-2008, 01:23 AM
I dunt want to be back with my girlfriend, between you and me, and everyone who reads this, She was kind of a zombie... fix't


and we got off topic.....

Epic Guy
01-30-2008, 01:51 AM
Alright Im sorry, I just really couldn't handle the fact that my GF was a zombie. Another zombie living among us, William Shatner.. Anyone who likes WOW and is that old, must be some kind of zombie.. AKA mind control zombie..

My leg hurts:( I checked, don't worry, no bite marks. Im hungry for crackers.. Orange is my favourite colour, and pizza should look more 3D.. Other then that, the monkey's out -eye twitch-

gamergert
01-30-2008, 02:41 AM
the shat is a zombie too now?!?!?! great, now how will we get the alien wemmenz to come help us!

Jedifreak
01-30-2008, 02:51 AM
shatner is not a zombie. nemoy is.

Epic Guy
01-30-2008, 02:57 AM
EVERYONE that was on the hit show Star Trek is a bloody zombie! And trust me... I have zombie vision, I can sence who's a zombie or not...

Jobian
01-30-2008, 04:24 AM
oh crap, zombie vision! act casual.......

Volbius
01-30-2008, 04:25 AM
I'm a fucking Necromancer, forty-ninth class. And Fifty is the highest.

Don't mess with the guys that have been influencing cosmic history since the rise of the Roman Empire, and even are the rulers of daemonkind.

gamergert
01-30-2008, 04:26 AM
back on topic people! and I mean real topic, the zombies could attack at ANY MOMENT!

Epic Guy
01-30-2008, 04:47 AM
I've decided... I am in charge.. Of.. MYSELF and how I make it to Ark City Alive.. Many weapons, lots of food... ROAD TRIP :D

Samurai
01-30-2008, 07:25 AM
Rules to live by
1. I know you love them but there is no cure
2. its not cowerdace its tactical retreat
3. save ammo only shoot for the head
4. Blades dont need reloading (yes i stole it im using it becouse its true)
5. train train train
.... there is lots more
besides the most recent long living undead creature is the original Bob Barker this is how it works

Bob Barker died in the second season of the price is right, they brought him back to life, thaaaaan they had to get rid of him later on becouse he was eating people in the croud but the zombie escaped into the sewers of Las Angelas. Sooo they developed a low level hologram but eventually they had to get rid of that to, hand passes right through him and all. So they took the programing of the hologram and put into an android that dident work the first time bob mark 1 achieved sentience and went crazy, he destroyed a few city blocks untill he disapeared mystirously. Eventually they made the perfect android that couldent atain sentience and bob mark 2 was the last person to host the price is right untill they decomitioned him and had Drew Carry now hosts the show.

Epic Guy
01-30-2008, 09:11 AM
Woah, thats intence...

Speaking of intence, can someone write me up a zombie survival guide? Would be very helpful.

Jedifreak
01-30-2008, 03:27 PM
Someone had an idea of ark city in the desert. That was probably one of the better ones. You see, during the day, the water in their bodies will evaporate so they eventually turn into dust. At night, it usually gets below freezing, so we get the added bonus of zombies that might shatter.:D

Epic Guy
01-30-2008, 07:33 PM
Robot Zombies...

gamergert
01-30-2008, 08:01 PM
zombie survival guide? done. (http://www.randomhouse.com/crown/zombiesurvivalguide/)

of course, we will distribute one of each of these to citizens of ark city and probably drop hundreds of copies on cities when we detect a larger scaled zombie outbreak. we can't save everyone, but we can help them save themselves.

someone else think up the next topic, I always have to.

linuxexorcist
01-30-2008, 08:17 PM
as for location, i think that a high, round plateau (natural preferably) about a mile wide and several hundred meters around the surrounding countryside, as plateuas are usually flat on top you could do farming, water could come from underground aquifers, in the proper climate, electricity can come from solar arrays (water base, no photovaltiac cells) and wind farms, and the perimeter can be surrounded by the "cattle fence from hell" where all excess power is fed into the fence as soon as something come within 10 feet, an remains constant, igniting flesh, searing bone, followed by a 6 foot cinder block wall, inside planted machine guns on gaurd towers along with constant FLIR system (zombies still have a faint heat signature!) this place would proboly only be accesible by air, so AA would be neccesary for unwanted refugees

Nick06
01-30-2008, 08:49 PM
we've discussed the location to death in the first 10 or so pages

and after re reading the online version of the survival guide i realised that we don't need to protect our water system from infection as the disease is not waterborne which i suppose is a bonus for us all, however, ingestion of zombie meat will prove toxic so we still need a means to dispose of the corpses.

As far as weapons are conerned i still stand by my original idea to use gauss weapons, look here if you're not sure what they are. coil gun (http://en.wikipedia.org/wiki/Coilgun)

Another cool idea would be to use Rail Guns (http://en.wikipedia.org/wiki/Railgun)

At least for the main defences I think they would be a good idea, obviously as long as we maintain good old black powder weapons as a backup and some handy blades as a back up for that.

linuxexorcist
01-30-2008, 11:29 PM
As far as weapons are conerned i still stand by my original idea to use gauss weapons, look here if you're not sure what they are. coil gun (http://en.wikipedia.org/wiki/Coilgun)


you see, the problems with coilguns are,
A) require electricity, either via batteries or a houshold feed, as power will most likely be in low-ish supply, and these require several hundred volts they are unviable there
B)they are to complicated for the average person with average mechanical inclination o repai, with guns, everyone can be trained to care for their weapon of choic, and mor replacement parts can be relatively easily packed
C)too much cost!, a coilgun capable of killing a zombie costs upwards of $2000, way out of range of the average zombie killing individual
D)noy refined enough of a science to get accurate results every time, shot after shot after shot
the same goes for railguns, while they are awsome in some games, in reality, they are inproven, and exaggerated in killing power

Epic Guy
01-30-2008, 11:30 PM
What if they get smart, like in "I am legend" and learn our ways, and become smarter, and then make Robot zombies?

gamergert
01-31-2008, 01:59 AM
I just posted something, but it disappeared. Oh well, I was going to post this anyways. I got it in a PM:

I have thought about a way that we can have an air supply in ArkCity without the need of vent connected to the outside world. The idea is that we use the same stuff they use in small submarines. Apparently they use some kind of rock/ore that with an air flow creates the essential breathable air. And while i know that a large ammount would be needed or smaller ammount placed around each would need a fan and a power source which can be solved by growing and burning hemp (the same kind on plant as Marjuana but without any drugs) hemp can also be used as material for clothing and paper needs. And hemp can be harvested multiple times a year so it would be a renewable energy source just with the need of rather large crops, which can be grown on the surface at the entrance to ArkCity maybe surrounding with a large concrete wall to some extent that way it should be rather safe to harvest and the reason i say rather is because all plans good or bad some how always get a few minor proplems.

This seems both interesting and actually pretty viable. I had actually been wondering what they use on submarines, but never bothered to look it up really.

The best laid plans of mice and men GET EATEN BY ZOMBIES. as I always say.

linuxexorcist
01-31-2008, 02:37 AM
I had actually been wondering what they use on submarines,(for air supply) but never bothered to look it up really.


they actually don't use a mineral source, but rather electrolysis produced by electricity from a generator of some sort ( if the sub is nuclear, then the reactor provides juice)

info on this ccan be found here (http://en.wikipedia.org/wiki/Submarine#crew)

info on electrolysis can be found here (http://en.wikipedia.org/wiki/Electrolysis)

gamergert
01-31-2008, 03:07 AM
electrolisys makes alot of sense too. yet another problem solved by our awesome river.

Epic Guy
01-31-2008, 03:13 AM
Robot Pirate Zombies :eek:

gamergert
01-31-2008, 03:36 AM
Robot Pirate Zombies :eek:

robot pirate ninja lego zombies!

do no mock the power of legos.




also, to raise awareness we should contact PEZ and ask them to make a zombie pez and include a little pamplet inside the packaging.

Epic Guy
01-31-2008, 03:49 AM
robot pirate ninja lego zombies! do no mock the power of legos..


Well how about

robot Pirate ninja lego vampire alien, redneck zombies :eek:

Frigin Crap, I scared the sheat out of myself..

Epic Guy
01-31-2008, 03:55 AM
Oh, hey, I've got a synopsis of the first 5 chapters of the novel, if anyone would like to read it..

gamergert
01-31-2008, 05:42 AM
sweet. you can email em to me if you don't mind. garrett dot gamergert at gmail dot com... stupid spambots... spam doesn't work why would people continue to waste time and resources on it!?!?! blaugh, whatever.

redneck zombies is just too far. that would be horrible.

CookieMonster
01-31-2008, 01:51 PM
you can email them to me as well if you want, andrewdotrcmaster@googlemaildotcom

linuxexorcist
01-31-2008, 04:23 PM
we're getting a little off topic, aren't we?, any way the city could also be corstructed much like a multi level underground parking garage, with blast doors at the entrance instead of drop bars and crappy little gates, electricity oculd be made via underground heated aquifers, which could also serve for a water source in general, the bottom floor coul be a hydroponics plant and electrolysis facility, the living areascould be expansive, and costructed between supporting pillars like cubicles in an office, and we could have full libraries, and other such comforts, the entrance(s) could be protected by a pair of disguised pillboxes, which, during the facilitie's "legit life" (we have to have an excuse to get permits) could be "security booths" it would be soundproof naturaly, eliminating the need for anti zombie-moan procedures, and it would take a minimal force to guard and maintain during non-outbreak years

Epic Guy
01-31-2008, 08:55 PM
The topic is Zombies, not Ark City, so technicly your going off topic soooo there

gamergert
02-01-2008, 01:09 AM
ark city is the ultimate defense against zombies so we're perfectly on topic sooooooo banana.

Epic Guy
02-01-2008, 02:31 AM
Apple + Zombie = Bannana

linuxexorcist
02-01-2008, 04:55 AM
the banapple shall rise once more!

also, i was just wondering how tiberium (http://en.wikipedia.org/wiki/Tiberium) could be used as an anti-zombie weapon, just popping off a random thoughts here, soooo tired, c&c3 pwnage degrading...need sleep

Jedifreak
02-01-2008, 03:24 PM
Well, since tiberium is highly corrosive AND an energy source, we could make a city within a large ring of it and mine outward, while leaving a lot of it outside so that the zombies would walk through it and die.

linuxexorcist
02-01-2008, 04:22 PM
i guess you wouldn't have to worry way too much about base defenses, maybe an obelisk or two, tiberium can kill an unprotected (no anti-tib armour) human in under 30 seconds, it would take maybe 45-50 for a zombie to succumb cause the tiberium needs to reach the brain, but it could corrupt the virus, making a megah-zombie of indestructable porportions, which is why you need an obelisk or two, to frydulate any corrupted zombies, of course, our base would be at risk, we would need some sonic resonators to keep the tib @ bay

__________________________________________________ _______________
linux is the devil, the power of windows compells you!!

Jedifreak
02-01-2008, 11:21 PM
Im afraid Im unfamiliar with those, you see I have one of the older C&C games, Tiberium Wars, and I havent gotten very far yet. Also, the tiberium could just corrode them quickly and destroy them. No mutations...... right?........:eek:

rob
02-02-2008, 01:43 AM
jedi the problem is we don't know for sure how the tib will effect the virus. , it MAY disolve the brain causing redeath but the virus may cause a mutated form or itself, we have not forgotten how well it can addapt itself. i would like to ass the use of an older yet effective item that we can get cheeper tham the oblisks, i say we ger about 6 rism towers, and perhas a psychic warrior, only one otherwise they will take us over. -.-:cool:

Jedifreak
02-02-2008, 05:16 AM
Can we at least have Spartans? Also, I thought that tiberium was just a power scource, is it alive or something?

gamergert
02-04-2008, 01:49 AM
we should start the propaganda by giving out stuffed zombies to little kids.. and when they least expect it they bite the child... nothing that causes injury it just makes em cry a little... then the parents will realize how real the threat is. (not that I want to hurt babies, but I think the best way to get to people is through babies...)

Jedifreak
02-04-2008, 02:25 AM
That sounds like something Clinton would say.... yet strangely, I agree.



Oh, and can someone tell me what tiberium is?

linuxexorcist
02-04-2008, 03:35 AM
for all who do not know what tiberium is, and didn't read the wikipedia article i linked to last post, tiberium is a mutagenic crystalline of extraterrestrial origins and is much like phazon, other than the fact that it reeplicates itself by leaching elements from the surroundong soil and changing those into more tiberium, these crystals can the be harvested and converted back to the elements that make it up (a technology pioneered by Nod) and sold for a minimum of mining expense.

another anti zombie possibility could be the shredder turret, which is cheap (400 units) and has huge stopping power, it is aptly named as the giant cloud of flak that flies into the target literally shreds it, thus the name, unlike the watchtower, which like the heavy machine gun, is meant for saturation fire.

Jedifreak
02-04-2008, 04:44 AM
Sorry, I didn't see the link in your first post. You should probably color them blue or something.

gamergert
02-04-2008, 06:06 AM
Sorry, I didn't see the link in your first post. You should probably color them blue or something.

I get the feeling you like blue.

Jedifreak
02-04-2008, 04:11 PM
No, its just noticable. I prefer green. Also, since tiberium is so dangerous, I suggest that we destroy it. Oh, the shredder turrets are a very good idea, but an Ion Cannon would be excellent for zombie attacks, because after we loot a city, we could place one small animal with plenty of food fifty feet above ground in a cage, then when enough zombies come close, we could decimate the city with the cannon, thus destroying a large amount of zombies.

linuxexorcist
02-04-2008, 08:16 PM
the other good thing about the ion cannon is no nuke fallout, unlike the nuke, which would be impossible to mop up after, and could result in radioavtive zombies for hundreds of miles around, along with contaminated water dowstream

a huge problem would be keeping the tib from eroding the base, although anti-tib walls like in the sydney level of the nod campaign in c&c3 coulb be a great barrier against both tib and zombies

Epic Guy
02-04-2008, 09:29 PM
Today on my way to school, I saw a group of zombies, so I did what any hero would do.. I attacked. Bodyparts everywhere, not one of them survived, me vs about 10 of them, I had a baseball bat with me, of course, I go no where without a weapon. I never thought I was able to do it, but I am quite epic... :D

Jedifreak
02-04-2008, 09:56 PM
You took out ten and your'e proud? Ten is a morning workout for people like Volbius and Gamergert, still, that is impressive. Sorry for bieng all over the board, borderline insanity attack. Oh, also, I have some good connections around hospitals and the Air Force, so I could be an early warning system for zombies.

gamergert
02-04-2008, 10:10 PM
I'm home sick today and I took out 30.... but for a beginner I guess it's impressive.


Shameless self-promotion time!
You see that link down in my avatar? Well I've started a thread (http://fbstudios.16.forumer.com/viewtopic.php?p=2133#2133) in the FB Studios (http://www.fb-studios.com) forums (http://fbstudios.16.forumer.com/) for anyone who would like to talk about it in off-season time. Also now would be an excellent time for you to join our forums, as there is still a small number of people who still post on it, and you could easily gain influence by posting often.

Ok, self-promotion over. FOR NOW.

There are very few individuals who could help out the Ark as much as MacGyver would. He doesn't believe in guns, so he would be an excellent asset, helping people learn how to defend against zombies without the annoying, loud, and resource-consuming nuisances that guns happen to be.

linuxexorcist
02-04-2008, 11:29 PM
hey, hey, hey guys, keep those egos down, we can brag about our anti-zombie pwnage all we want when holed up, warm, and inpenetrable in ark city. 'till then, we need to discuss defense methods for the city.

another possibility could be landmines, not flimsy anti-personnel mines, but anti-tank mine, modified for an anti-personnel trigger loads (there usually hasa to be a tank on top of it to set it off) with shredder turrets as the primary defense, it would need to be powered by compressed air or electicity of some sort to be mintainable over long periods of time when shells can run out, and ammo would be cheap, all you need is a small heap of scrap metal bits and pieces, stones, gravel, or anything else hard and/or pointy you can think of (glass, golf balls, ice, etc.) okay maybe not ice, but you get the idea

gamergert
02-05-2008, 12:02 AM
what about teeth?

Jedifreak
02-05-2008, 12:48 AM
Teeth hmm.... is the tooth fairy a zombie? Also, gert is right, we need Richard Dean Anderson in the city at all times.

gamergert
02-05-2008, 02:14 AM
Richard Dean Anderson would work better because he's got the powers of both MacGyver AND Colonel O'Neil (I guess he's been general for awhile now, but he'll always be the Colonel O'Neil that he used to be in our hearts... *sniffle* )

Jedifreak
02-05-2008, 02:57 AM
I think that the general thing was a parallel universe. Col. O'Niell loved field work too much. However, if we had him, we could just get the Asgard or the Tok'ra to help with the zombies.





Sweeeeeeeeeeeeeeeeeeeeet......:D Laser Broiled Zombies.

linuxexorcist
02-05-2008, 03:25 AM
Sweeeeeeeeeeeeeeeeeeeeet......:D Laser Broiled Zombies.

one problem would be that zombie flesh is inedible, but laser frying would be awsome, check this: naval railgun (http://www.youtube.com/watch?v=oqc3__yv8FQ); it may not be a laser, but it is all electric, tose flames are because of little bits of the projectile breaking off due to friction and bursting into flame. an alt ammunition will break u in mid air, showering he general area with hundreds of tiny pieces of flak the have a combned kinetic energy to destroy soft targets such as aircraft, trucks, and, guess what, infantry!, much like a super long range shredder turret (on cannon can hit anything in a 100+ mile radius)

gamergert
02-05-2008, 06:13 AM
no, he became a general in this and still is one to this day... it was sad to see him leave, he was my favorite actor and his character was in a close tie between him and daniel jackson, though it's really hard to pick my favorite between them. It's still really weird seeing Carter on Atlantis... I want Dr. Weir back and SG-1 back...

At least we have the movies to look forward to. And the Asgard are dead... I think you missed some of the later seasons or something (or just the last episode) because the Asgard killed themselves because the disease from the whole cloning thing finally caught up with them or something... and they gave us all of their technology and history (yes, ALL of it) and gathered onto a single planet and blew it up, making us the Fifth Race in the proccess. Yes I'm a nerd and I'm proud of it.

sorry, back on subject. Zombies. Gotcha.

If SG-1 is telling the truth (why would the government let them film at NORAD if it weren't!) then we have no reason to fear the zombies... But this is a worst-case scenario, say the zombies infected all of our asgard-retrofitted ships and they ALL crashed into the moon or something, leaving us helpless...

Maybe I should go join the stargate forums or something. :p

Jedifreak
02-05-2008, 06:33 AM
I know the asgard are dead, and that was even crappier than Col oniell leaving. But still, they could beam all zombie personell off and then target cities for zombies to put in low earth orbit.

linuxexorcist
02-05-2008, 06:31 PM
i mysel am not a sg-1 fan, so i have no idea what you are talking about, anyway, did oyu all see he youtube video i put on my last post (the hyperlink was "naval railgun", if you haven't seen i you should, once it gets past the prototype phase i plan on gettin me one and mouting it in the back of a pickup truck, for mobile artillery and awsome fireworks show purposes

Epic Guy
02-05-2008, 08:02 PM
You Know WHAT!! We need the one and only Chuck Norris in Ark city... He's the only one who could survive through ANYTHING!! Im not even sure he can die of old age.

gamergert
02-05-2008, 09:13 PM
this thread has went the way of boring. I'll be back next year. Maybe I'll check back in a few times... it's gotten boring.... FIX THE BORING!

Jedifreak
02-05-2008, 10:38 PM
How did it get boring? We have Command and Conquer, MacGyver, Stargate Sg-1 and Atlantis, and zombies. There must be something wrong gert, have you been neglecting your consoles? Or your PC? Im thinking about starting a self help thing now, so that people who get bored with these and other topics such as CAD and Mass Effect can get the help they need.
Call 1-883-825-8273, thats 1-8ufucktard.















Dont really call it. Its just a joke. I just know some idiot out there would actually do it.

Epic Guy
02-06-2008, 03:35 AM
Dont really call it. Its just a joke. I just know some idiot out there would actually do it.

Why would you put that so far down, I called BEFORE I read it... Now I feel like an idiot... And theres nothing wrong with Gert, other then the fact that he's a flesh eatting zombie!

gamergert
02-06-2008, 04:19 AM
you've figured me out... I was bitten and I just didn't want you to worry about me. 7 hours into the infection... I'm feeling a little dizzy... now is a perfect time to try out the anti-zombie vaccine we were testing... only problem is, if I use it, it's the only sample and without a sample we would have to restart our research at square 1, our lab was recently burnt down. so I have a dilemma... take the vaccine and live... or return it to safety and join the ranks of the undead... anyone have a magic eight ball?!?

linuxexorcist
02-06-2008, 05:35 AM
man, what a bysch of a dilemma:confused: heres youre options

1)take the meds> they do work, you have saved yourself, but this selfish act may have doomed the world, with no cure for several years to come, who knows?

or> they don't work, you join the ranks of the dead and could cause an epidemic, if you don't shoot yourself in the head before you fully succumb

2) return them the safety>this of course inevitably kills you (either you succcumb or commit suicide) but could result in a better world, one free of zombies, with solanum going the way of smallpox and the black plague (extinction)

personally i would deliver them to safety, then shoot myself in he head, that being the ultimate sacrifice for mankind's goodowuld hopefully send me straight to arcadion

o, and vaccines only accelerate the infection if you already have one fullblown, your'e sure these aren't a BMO or nanobots?